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Notes on driving real iPhones
Practical writing about iOS automation — building a farm, what apps can actually observe, and the mechanics underneath "human-like" input. No listicles.
How to build an iPhone farm in 2026
Hardware, power delivery, proxies, provisioning and the control layer — what it actually takes, and what breaks when you go from three devices to thirty.
Emulators, simulators and real iPhones
iOS has no emulator — the Simulator is a different thing entirely. Which layers of an automation stack an app can observe, and which ones actually carry the signal.
What "human-like touch" actually means, mathematically
Straight lines, constant velocity and pixel-perfect taps are what give automation away. Bézier paths, minimum-jerk velocity, Fitts's law and timing distributions.